Ograsek
Liczba postów : 72 Join date : 19/07/2015
| Temat: Karta Postaci Nie Lip 19, 2015 10:11 pm | |
| Personal Data Name: Sieghard Alexis Messer Primary Alias: SAM Metatype: Human Ethnicity: German, Grandmother's Japanese Racial: White Age: 31 Sex/Gender: M Height: 187 m Weight: ~80 kg w/o chrome Street Cred: # Notoriety: # 0 Public Awareness: # Karma: ## Total Karma: ## Misc: Attributes - Kod:
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BOD : 5/6 (7 w/w bone lacing) Essence : 6 AGI : 3/6(4)(10 on Arms) Magic/Resonance : - REA : 3/6(6) Composure : 8 STR : 3/6(4)(10 on Arms) Judge Intentions : 8 WIL : 4/6 Memory : 6 LOG : 2/6 Lift/Carry : 15 (150/40) INT : 4/6 Movement : 6/12 CHA : 4/6 Essense : 1.10/6.00 EDG : 5/7 Edge Points : 5/5 Physical Limit : 7 (##) [ooc](STRx2 + BOD + REA)/3 (up)[/ooc] Mental Limit : 4 (#) [ooc](LOGx2 + INT + WIL)/3 (up)[/ooc] Social Limit : 5 (#) [ooc](CHAx2 + WIL + ESS)/3 (up)[/ooc]
Initiatives - Kod:
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Physical Initiative : 10+2d6 [ooc](REA+INT+1d6)[/ooc] Astral Initiative : #+#d6 [ooc](2xINT+2d6)[/ooc] Matrix AR Initiative : 10+2d6 [ooc](REA+INT+1d6)[/ooc] ColdSim Initiative : 4+DP+3d6 [ooc](Data Processing+INT+3d6)[/ooc] HotSim Initiative : 4+DP+4d6 [ooc](Data Processing+INT+4d6)[/ooc] Essense Lost : ## [ooc](Subtracted from Magic and Resonance)[/ooc]
Condition MonitorPhysical Damage Track [1 BOX LOST DUE TO REDLINER] - Kod:
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{X}{ }{ }-1 { }{ }{ }-2 { }{ }{ }-3 { }{ }{--}-4 {--}{--}{--}-5 {--}{--}{--}-6
[ooc] Characters have 8+(Body divided by 2, round up) in { } spaces on the physical damage track, mark out the extra spaces {--}. Damage starts at the top left -1 row first left space and tracks across before starting again at the first left space in the next row.[/ooc] Stun Damage Track - Kod:
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{ }{ }{ }-1 { }{ }{ }-2 { }{ }{ }-3 { }{--}{--}-4
[ooc] Characters have 8+(Will divided by 2, round up) on { } spaces on the Stun Damage Track, mark out the extra spaces {--}. Damage starts at the top left -1 row first left space and tracks across before starting again at the first left space in the next row.[/ooc] Overflow : ## [ooc]{BOD + Augmentation bonuses)[/ooc] [ooc] For every 3 boxes of damage on any one damage track, the character takes a -1 Dice Pool modifier on tests; these modifiers are cumulative within and across damage tracks.[/ooc] Core Combat Info - Kod:
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[u]Primary Armor[/u] : Full-body Armor Rating : 26 Helmet 3 Body Armor 15 Bone Lacing +2 Right Cyberarm +3 Left Cyberarm +3 [u]Primary Ranged Weapon[/u] [b]FN HAR[/b] +Gas-Vent 2 System +Laser Sight Pool: 7 Accuracy: 6 DV: 10P AP: -2 RC: 4 [u]Sub Ranged Weapon[/u] [b]Colt Cobra TZ-120[/b] +Folding Stock +Laser Sight Pool: 7 Accuracy: 5 DV: 7P AP: - RC: 5
[u]Primary Melee Weapon[/u] [b]Katana[/b] Pool: 9 (11) Accuracy: 7 DV: 6P AP: -3 RC: 2 [u]Sub Melee Weapon [/u] [b]Unarmed Attack[/b] Pool: 5 Accuracy: 6 DV: (10+2)P AP: - RC: 2
Qualities - Kod:
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-Positive- -Cost- -Negative- -Cost- Biocompatability (Cyberware) (-5) Combat Junkie +7 Redliner (-10) Distinctive Style +5 Revels in Murder (-8) Tough and Targeted +10
Start Karma : 25 Positive Cost : -24 Negative Gain : +23 Total Karma : 24 Skill Groups - Kod:
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-#- -Group- -Rating- -Skills- {S1} Acting (2) Con, Impersonation, Performance {S2} Influence (2) Etiquette, Leadership, Negotiation {S3} Stealth (1) Disguise, Palming, Sneaking
Active Skills - Kod:
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-Skill- -Rating : Attribute- -Modifier- -Dice Pool- Armorer Base: 0 + Karma: 1 = 1 Pool: 3 Automatics Base: 4 + Karma: 0 = 4 Pool: 7[14] Blades (Swords) Base: 6 + Karma: 0 = 6 Pool: 9 (11)[18] Clubs Base: 2 + Karma: 0 = 2 Pool: 5 [12] Con Base: 2 + Karma: 0 = 2 Pool: 6 Demolitions Base: 3 + Karma: 0 = 3 Pool: 5 Disguise Base: 1 + Karma: 0 = 1 Pool: 5 Diving Base: 0 + Karma: 1 = 1 Pool: 6 Escape Artist Base: 0 + Karma: 1 = 1 Pool: 4 Etiquette Base: 2 + Karma: 0 = 2 Pool: 6 First Aid Base: 5 + Karma: 0 = 5 Pool: 7 Free-Fall Base: 0 + Karma: 1 = 1 Pool: 6[8] Gymnastics Base: 1 + Karma: 0 = 1 Pool: 4 Impersonation Base: 2 + Karma: 0 = 2 Pool: 6 Intimidation Base: 0 + Karma: 1 = 1 Pool: 5 Leadership Base: 2 + Karma: 0 = 2 Pool: 6 Navigation Base: 1 + Karma: 0 = 1 Pool: 5 Negotiation Base: 2 + Karma: 0 = 2 Pool: 6 Palming Base: 1 + Karma: 0 = 1 Pool: 4 [11] Perception Base: 2 + Karma: 0 = 2 Pool: 6 Performance Base: 2 + Karma: 0 = 2 Pool: 6 Pilot Ground Craft Base: 1 + Karma: 0 = 1 Pool: 7 Pistols Base: 2 + Karma: 0 = 2 Pool: 5 [12] Running Base: 1 + Karma: 1 = 2 Pool: 5 Sneaking Base: 1 + Karma: 0 = 1 Pool: 4 Survival Base: 2 + Karma: 0 = 2 Pool: 6 Swimming Base: 1 + Karma: 0 = 1 Pool: 4 Throwing Weapons Base: 2 + Karma: 0 = 2 Pool: 5[12] Unarmed Combat Base: 2 + Karma: 0 = 2 Pool: 5[12]
Knowledge Skills - Kod:
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Area Knowledge: Berlin Base: 2 + Karma: 0 = 2 Pool: 6 Criminal Underground Base: 2 + Karma: 0 = 2 Pool: 6 Fixers Base: 1 + Karma: 0 = 1 Pool: 5 Gangs Base: 2 + Karma: 0 = 2 Pool: 6 Literature Base: 1 + Karma: 0 = 1 Pool: 3 Vory Base: 1 + Karma: 0 = 1 Pool: 5
Language Skills - Kod:
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German Base: 2 + Karma: 0 = 2 Pool: 6 Russian Base: 1 + Karma: 0 = 1 Pool: 5
Contacts - Kod:
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-Name- -Loyalty- -Connection- -Favor- White Cat (Stripper) [2] [2] Borys (Vory Shestiorka/Fixer) [4] [4]
[ooc] At character creation receive Karma equal to CHA rating X3[/ooc] Lifestyles Primary Lifestyle : Low - Dangerous Area; 1 month 1600 per month Nuyen (Balance/Expenses): - Kod:
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mm/dd/2014 Y Priority Table Nuyen Licenses : Weapon, Gun, Bounty Huner Fake IDs : 4 Karma Expenses Melee Weapons - Kod:
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-Weapon- -Reach- -DAM- -ACC- -AP-
Ranged Weapons - Kod:
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-Weapon- -DAM- -ACC- -AP- -Mode- -RC- -Ammo-
Armor - Kod:
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-Type- -Rating- -Notes-
[ooc] During character creation player cannot exceed device Rating of 6 and Avail rating of 12[/ooc] Augmentations - Kod:
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Bone Lacing (Aluminum) - Ess 0.9 Cybereyes Basic System Rating 1 - Ess 0.1 +Image Link +Thermographic Vision +Smartlink Datajack - Ess 0.1 Obvious Full Arm (AGI 9(10), STR 9(10), Physical 10) (Left) - Ess 0.9 +Customized Agility Rating 6 +Customized Strength Rating 6 +Enhanced Strength Rating 3 +Enhanced Agility Rating 3 +Armor Rating 2 Obvious Full Arm (AGI 9(10), STR 9(10), Physical 10) (Right) - Ess 0.9 +Customized Agility Rating 6 +Customized Strength Rating 6 +Enhanced Agility Rating 3 +Enhanced Strength Rating 3 Reaction Enhancers Rating 2 - Ess 0.4 Wired Reflexes Rating 1 - Ess 1.6
[ooc] During character creation players cannot exceed the +4 bonus cap for both Mental or Physical attribute rating[/ooc] Gear - Kod:
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-Item- -Rating- Ammo: Regular Ammo (Assault Rifles) x250 Ammo: Regular Ammo (Submachine Guns) x100 Certified Credstick, Silver Fake License (Katana License) Rating 4 Fake License (Automatic Guns License) Rating 4 Fake License (Bounty Hunter's License) Rating 4 Fake SIN (1) Rating 4 Gas Mask Grenade: Gas x2 Grenade: Smoke x3 Gun-holster Spare Clip (FN HAR) x9 Spare Clip (Colt Cobra TZ-120) x9
Commlink - Kod:
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Model :Transys Avalon Attack : 0 Sleaze : 0 Device Rating :12 Data Processing : 6 Firewall : 6 Programs:- Matrix Condition Monitor Level (1-12) : -
Vehicle - Kod:
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Vehicle : Handling : Acceleration : Speed : Pilot : Body : Armor : sensor : Notes :
Spells / Preparations / Rituals / Complex Forms((S/P/R/CF - Type/Target - Range - Duration - Drain))Character DescriptionCharacter BackgroundNotes | |
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